| add(SGSoundSample *sound, const string &refname) | SGSoundMgr | |
| bind() | SGSoundMgr | |
| exists(const string &refname) | SGSoundMgr | |
| find(const string &refname) | SGSoundMgr | |
| init() | SGSoundMgr | |
| is_playing(const string &refname) | SGSoundMgr | |
| is_working() const | SGSoundMgr | [inline] |
| pause() | SGSoundMgr | |
| play_looped(const string &refname) | SGSoundMgr | |
| play_once(const string &refname) | SGSoundMgr | |
| reinit() | SGSoundMgr | [inline] |
| remove(const string &refname) | SGSoundMgr | |
| resume() | SGSoundMgr | |
| set_listener_orientation(ALfloat *ori) | SGSoundMgr | [inline] |
| set_listener_pos(ALfloat *pos) | SGSoundMgr | [inline] |
| set_listener_vel(ALfloat *vel) | SGSoundMgr | [inline] |
| set_source_pos_all(ALfloat *pos) | SGSoundMgr | |
| set_source_vel_all(ALfloat *pos) | SGSoundMgr | |
| set_volume(const ALfloat vol) | SGSoundMgr | [inline] |
| SGSoundMgr() | SGSoundMgr | |
| stop(const string &refname) | SGSoundMgr | |
| unbind() | SGSoundMgr | |
| update(double dt) | SGSoundMgr | |
| ~SGSoundMgr() | SGSoundMgr |
1.5.1